Articles about graphics and illustration
A load of old ROT?
An exploration of the Rule
of Thirds in the visual arts
Hyperfocal distances and Merklinger's method in landscape photography
Different methods of optimizing depth-of-field compared
The myth of perspective compression
What's really going on?
Perception and reality in photographs
Should a picture show what is really there, or what we remember?
3-masted pirate barque 3D models
Free 3D model
Stephenson's Rocket 3D models
Free 3D Model
Making simple stop-motion animations using Linux and a DSLR camera
Making animated movies using free software and modest equipment